![]() ![]() MacOS: Editor crashes when trying to access audio capture devices ( 1227607) MacOS: Build support modules fail to install when downloading them using "Open Download Page" button in Builds Settings ( 1219284) MacOS: Unity crashes when changing Device to Use setting from Automatic to Intel GPU ( 1242057) MacOS: Unity kernel crashes Mac with OpenGL when only Intel Graphics are present ( 1225380) MacOS: Editor is leaking memory when Aura Camera component is attached to a GameObject in the scene and Aura preview is enabled ( 1229502) ![]() ![]() Linux: Selection frame drawn in Scene view when a GameObject is selected while Alt and left mouse buttons are pressed ( 1239227) Linux: Editor freezes when capturing a Player snapshot through Memory Profiler ( 1244421) Linux: Input.GetAxis("Mouse ScrollWheel") always returns 0 when Cursor.lockState is set to CursorLockMode.Locked ( 1219781) ![]() IMGUI: Editor crashes on StageUtility::IsGameObjectRenderedB圜ameraAndPartOfEditableScene when calling Undo.PerformUndo() method ( 1242926) IL2CPP: CIL Linker fails when there are many Scenes in build ( 1240780) IAP: Unity purchasing gives error on project upgrade due to failing to find UnityEngine.UI assembly ( 1193773) IAP: Disabling and re-enabling IAP in services window throws multiple errors about failing to find assemblies ( 1193774) Graphics - General: AssetBundleLoadSingleAssets : LoadAsync_Prefabs_SingleAssets is significantly slower than 18.4 ( 1203511) Graphics - General: AssetBundleLoadAllAssets - Load_Prefabs_AllAssets is significantly slower than 18.4 ( 1203512) Graphics - General: Mesh API calls causes slowdown in Play Mode ( 1233944) Global Illumination: gi::InitializeManagers() takes 0.6s during Editor startup ( 1162775) Global Illumination: BugReporter doesn't get invoked when the project crashes ( 1219458) Global Illumination: Progressive Lightmapper stuck in an infinite loop with Progressive Updates and Auto-Generate On ( 1245087) Global Illumination: Baking stalls after disabling/enabling static gameobject ( 1144403) Global Illumination: OS Kernel Panic crash with 'Thread may have been prematurely finalized' after baking the scene with AMD GPU ( 1160419) Global Illumination: Unity crashing when baking lights and generating light UV ( 1118524) 2D: Entering / leaving Play mode results in long wait times when a specific prefab with Grid / Tilemap components is in the scene ( 1240640)Īnimation: Inconsistent crash in objc_msgSend/objc_retain when previewing Animations with Animator window open ( 1242026)Īsset Import Pipeline: Importing project freezes on 'Initial Asset Database Refresh' when there's a meta file containing big amount of user data ( 1241933)Īsset Import Pipeline: Unity YAML Upgrading project to 2019.3 Asset Database V2 makes the project crash on startup ( 1228192)Īsset Importers: It is possible to select "None (Object)" from the Material list in Model Importer Material Editor and Apply it ( 1243020)Īudio: Editor crashes on changing 'System Sample Rate' when Audio track preview is being played in Timeline window ( 1232743)Īudio: Editor uses one CPU Logical Processor at 100% while the game is in Pause Mode ( 1219619) ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |